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@@ -352,12 +352,12 @@ static const Widget _game_options_widget
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{ WIDGETS_END},
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};
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static const WindowDesc _game_options_desc = {
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static const WindowDesc _game_options_desc(
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WDP_CENTER, WDP_CENTER, 370, 243, 370, 243,
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WC_GAME_OPTIONS, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_game_options_widgets,
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};
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_game_options_widgets
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);
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void ShowGameOptions()
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@@ -386,12 +386,12 @@ static const Widget _game_difficulty_wid
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};
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/* Window definition for the game difficulty settings window */
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static const WindowDesc _game_difficulty_desc = {
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static const WindowDesc _game_difficulty_desc(
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WDP_CENTER, WDP_CENTER, 370, 279, 370, 279,
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WC_GAME_OPTIONS, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_game_difficulty_widgets,
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};
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_game_difficulty_widgets
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);
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void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
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@@ -1429,12 +1429,12 @@ static const Widget _settings_selection_
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{ WIDGETS_END},
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};
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static const WindowDesc _settings_selection_desc = {
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static const WindowDesc _settings_selection_desc(
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WDP_CENTER, WDP_CENTER, 412, 188, 450, 397,
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WC_GAME_OPTIONS, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
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_settings_selection_widgets,
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};
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_settings_selection_widgets
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);
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void ShowGameSettings()
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{
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@@ -1662,12 +1662,12 @@ static const Widget _cust_currency_widge
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{ WIDGETS_END},
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};
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static const WindowDesc _cust_currency_desc = {
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static const WindowDesc _cust_currency_desc(
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WDP_CENTER, WDP_CENTER, 230, 120, 230, 120,
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WC_CUSTOM_CURRENCY, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_cust_currency_widgets,
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};
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_cust_currency_widgets
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);
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static void ShowCustCurrency()
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{
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