File diff r19716:f48509378d1e → r19717:5e647f4e3df1
src/settings_gui.cpp
Show inline comments
 
@@ -1977,7 +1977,7 @@ struct GameSettingsWindow : QueryStringB
 

	
 
	Scrollbar *vscroll;
 

	
 
	GameSettingsWindow(const WindowDesc *desc) : QueryStringBaseWindow(50), cur_restriction_mode(RM_BASIC)
 
	GameSettingsWindow(const WindowDesc *desc) : QueryStringBaseWindow(50), cur_restriction_mode((RestrictionMode)_settings_client.gui.settings_restriction_mode)
 
	{
 
		static bool first_time = true;
 

	
 
@@ -2337,13 +2337,18 @@ struct GameSettingsWindow : QueryStringB
 
	{
 
		if (widget == WID_GS_RESTRICT_DROPDOWN) {
 
			this->cur_restriction_mode = (RestrictionMode)index;
 
			if (!this->manually_changed_folding &&
 
					(this->cur_restriction_mode == RM_CHANGED_AGAINST_DEFAULT ||
 
			if (this->cur_restriction_mode == RM_CHANGED_AGAINST_DEFAULT ||
 
					this->cur_restriction_mode == RM_CHANGED_AGAINST_DEFAULT_WO_LOCAL ||
 
					this->cur_restriction_mode == RM_CHANGED_AGAINST_NEW)) {
 
				/* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
 
				_settings_main_page.UpdateFilterState(string_filter, false, this->cur_restriction_mode);
 
				_settings_main_page.UnFoldAll();
 
					this->cur_restriction_mode == RM_CHANGED_AGAINST_NEW) {
 

	
 
				if (!this->manually_changed_folding) {
 
					/* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
 
					_settings_main_page.UpdateFilterState(string_filter, false, this->cur_restriction_mode);
 
					_settings_main_page.UnFoldAll();
 
				}
 
			} else {
 
				/* Non-'changes' filter. Save as default. */
 
				_settings_client.gui.settings_restriction_mode = this->cur_restriction_mode;
 
			}
 
			this->InvalidateData();
 
			return;