diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -87,10 +87,10 @@ static void ShowCustCurrency(); /** Window for displaying the textfile of a BaseSet. */ template struct BaseSetTextfileWindow : public TextfileWindow { - const TBaseSet* baseset; ///< View the textfile of this BaseSet. + const TBaseSet *baseset; ///< View the textfile of this BaseSet. StringID content_type; ///< STR_CONTENT_TYPE_xxx for title. - BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type) + BaseSetTextfileWindow(TextfileType file_type, const TBaseSet *baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type) { auto textfile = this->baseset->GetTextfile(file_type); this->LoadTextfile(textfile.value(), BASESET_DIR); @@ -112,7 +112,7 @@ struct BaseSetTextfileWindow : public Te * @param content_type STR_CONTENT_TYPE_xxx for title. */ template -void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) +void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet *baseset, StringID content_type) { CloseWindowById(WC_TEXTFILE, file_type); new BaseSetTextfileWindow(file_type, baseset, content_type); @@ -688,7 +688,7 @@ struct GameOptionsWindow : Window { case WID_GO_BASE_GRF_DROPDOWN: if (_game_mode == GM_MENU) { CloseWindowByClass(WC_GRF_PARAMETERS); - auto* set = BaseGraphics::GetSet(index); + auto set = BaseGraphics::GetSet(index); BaseGraphics::SetSet(set); this->reload = true; this->InvalidateData(); @@ -697,7 +697,7 @@ struct GameOptionsWindow : Window { case WID_GO_BASE_SFX_DROPDOWN: if (_game_mode == GM_MENU) { - auto* set = BaseSounds::GetSet(index); + auto set = BaseSounds::GetSet(index); BaseSounds::ini_set = set->name; BaseSounds::SetSet(set); this->reload = true;