diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -511,7 +511,7 @@ static void GameDifficultyWndProc(Window return; x = e->we.click.pt.x - 5; - if (!IS_INT_INSIDE(x, 0, 21)) // Button area + if (!IsInsideMM(x, 0, 21)) // Button area return; y = e->we.click.pt.y - GAMEDIFF_WND_TOP_OFFSET; @@ -1101,7 +1101,7 @@ static void CustCurrencyWndProc(Window * switch (line) { case 0: // rate - if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons + if (IsInsideMM(x, 10, 30)) { // clicked buttons if (x < 20) { if (_custom_currency.rate > 1) _custom_currency.rate--; WP(w,def_d).data_1 = 1 << (line * 2 + 0); @@ -1118,7 +1118,7 @@ static void CustCurrencyWndProc(Window * break; case 1: // separator - if (IS_INT_INSIDE(x, 10, 30)) { // clicked button + if (IsInsideMM(x, 10, 30)) { // clicked button WP(w,def_d).data_1 = 1 << (line * 2 + 1); } str = BindCString(_str_separator); @@ -1126,7 +1126,7 @@ static void CustCurrencyWndProc(Window * break; case 2: // prefix - if (IS_INT_INSIDE(x, 10, 30)) { // clicked button + if (IsInsideMM(x, 10, 30)) { // clicked button WP(w,def_d).data_1 = 1 << (line * 2 + 1); } str = BindCString(_custom_currency.prefix); @@ -1134,7 +1134,7 @@ static void CustCurrencyWndProc(Window * break; case 3: // suffix - if (IS_INT_INSIDE(x, 10, 30)) { // clicked button + if (IsInsideMM(x, 10, 30)) { // clicked button WP(w,def_d).data_1 = 1 << (line * 2 + 1); } str = BindCString(_custom_currency.suffix); @@ -1142,7 +1142,7 @@ static void CustCurrencyWndProc(Window * break; case 4: // to euro - if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons + if (IsInsideMM(x, 10, 30)) { // clicked buttons if (x < 20) { _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;