diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1744,10 +1744,20 @@ struct GameSettingsWindow : Window { size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET; break; - case WID_GS_HELP_TEXT: - size->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL + + case WID_GS_HELP_TEXT: { + static const StringID setting_types[] = { + STR_CONFIG_SETTING_TYPE_CLIENT, + STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME, + STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME, + }; + for (uint i = 0; i < lengthof(setting_types); i++) { + SetDParam(0, setting_types[i]); + size->width = max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width); + } + size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL + max(size->height, _settings_main_page.GetMaxHelpHeight(size->width)); break; + } default: break; @@ -1776,10 +1786,20 @@ struct GameSettingsWindow : Window { case WID_GS_HELP_TEXT: if (this->last_clicked != NULL) { const SettingDesc *sd = this->last_clicked->d.entry.setting; + + int y = r.top; + if (sd->desc.flags & SGF_PER_COMPANY) { + SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); + } else if (sd->save.conv & SLF_NOT_IN_SAVE) { + SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); + } else { + SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); + } + DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE); + y += FONT_HEIGHT_NORMAL; + int32 default_value = ReadValue(&sd->desc.def, sd->save.conv); this->last_clicked->SetValueDParams(0, default_value); - - int y = r.top; DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE); y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;