@@ -255,7 +255,6 @@ struct NetworkSettings {
char rcon_password[NETWORK_PASSWORD_LENGTH]; ///< password for rconsole (server side)
char admin_password[NETWORK_PASSWORD_LENGTH]; ///< password for the admin network
bool server_advertise; ///< advertise the server to the masterserver
uint8 lan_internet; ///< search on the LAN or internet for servers
char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< name of the player (as client)
char default_company_pass[NETWORK_PASSWORD_LENGTH]; ///< default password for new companies in encrypted form
char connect_to_ip[NETWORK_HOSTNAME_LENGTH]; ///< default for the "Add server" query