diff --git a/src/settings_type.h b/src/settings_type.h --- a/src/settings_type.h +++ b/src/settings_type.h @@ -72,7 +72,8 @@ struct DifficultySettings { byte vehicle_costs; ///< amount of money spent on vehicle running cost byte competitor_speed; ///< the speed at which the AI builds byte vehicle_breakdowns; ///< likelihood of vehicles breaking down - byte subsidy_multiplier; ///< amount of subsidy + byte subsidy_multiplier; ///< payment multiplier for subsidized deliveries + uint16 subsidy_duration; ///< duration of subsidies byte construction_cost; ///< how expensive is building byte terrain_type; ///< the mountainousness of the landscape byte quantity_sea_lakes; ///< the amount of seas/lakes