diff --git a/src/settings_type.h b/src/settings_type.h --- a/src/settings_type.h +++ b/src/settings_type.h @@ -280,7 +280,6 @@ struct NetworkSettings { uint8 max_spectators; ///< maximum amount of spectators Year restart_game_year; ///< year the server restarts uint8 min_active_clients; ///< minimum amount of active clients to unpause the game - uint8 server_lang; ///< language of the server bool reload_cfg; ///< reload the config file before restarting char last_host[NETWORK_HOSTNAME_LENGTH]; ///< IP address of the last joined server uint16 last_port; ///< port of the last joined server