@@ -304,7 +304,7 @@ static void HandleShipLoading(Vehicle *v
{
switch (v->current_order.type) {
case OT_LOADING: {
if (--v->load_unload_time_rem) return;
if (--v->load_unload_time_rem != 0) return;
if (CanFillVehicle(v) && (
v->current_order.flags & OF_FULL_LOAD ||
@@ -736,8 +736,6 @@ static void ShipController(Vehicle *v)
st = GetStation(v->current_order.dest);
if (st->facilities & FACIL_DOCK) { // ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations
v->BeginLoading();
v->current_order.flags &= OF_FULL_LOAD | OF_UNLOAD | OF_TRANSFER;
v->current_order.flags |= OF_NON_STOP;
ShipArrivesAt(v, st);
SET_EXPENSES_TYPE(EXPENSES_SHIP_INC);