File diff r13023:9f6499c8d4fb → r13024:48c81d0b078a
src/ship_cmd.cpp
Show inline comments
 
@@ -146,14 +146,14 @@ static void CheckIfShipNeedsService(Vehi
 
	if (depot == NULL || DistanceManhattan(v->tile, depot->xy) > 12) {
 
		if (v->current_order.IsType(OT_GOTO_DEPOT)) {
 
			v->current_order.MakeDummy();
 
			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
			SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
		}
 
		return;
 
	}
 

	
 
	v->current_order.MakeGoToDepot(depot->index, ODTFB_SERVICE);
 
	v->dest_tile = depot->xy;
 
	InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
	SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
}
 

	
 
Money Ship::GetRunningCost() const
 
@@ -181,9 +181,9 @@ void Ship::OnNewDay()
 

	
 
	SubtractMoneyFromCompanyFract(this->owner, cost);
 

	
 
	InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
 
	SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
 
	/* we need this for the profit */
 
	InvalidateWindowClasses(WC_SHIPS_LIST);
 
	SetWindowClassesDirty(WC_SHIPS_LIST);
 
}
 

	
 
Trackdir Ship::GetVehicleTrackdir() const
 
@@ -212,8 +212,8 @@ static void HandleBrokenShip(Vehicle *v)
 
		if (v->breakdowns_since_last_service != 255)
 
			v->breakdowns_since_last_service++;
 

	
 
		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 
		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 
		SetWindowDirty(WC_VEHICLE_VIEW, v->index);
 
		SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
 

	
 
		if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
 
			SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ?
 
@@ -229,7 +229,7 @@ static void HandleBrokenShip(Vehicle *v)
 
	if (!(v->tick_counter & 1)) {
 
		if (!--v->breakdown_delay) {
 
			v->breakdown_ctr = 0;
 
			InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 
			SetWindowDirty(WC_VEHICLE_VIEW, v->index);
 
		}
 
	}
 
}
 
@@ -290,7 +290,7 @@ void Ship::UpdateDeltaXY(Direction direc
 
void RecalcShipStuff(Vehicle *v)
 
{
 
	v->UpdateViewport(false, true);
 
	InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 
	SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
 
}
 

	
 
static const TileIndexDiffC _ship_leave_depot_offs[] = {
 
@@ -324,7 +324,7 @@ static void CheckShipLeaveDepot(Ship *v)
 
	PlayShipSound(v);
 
	VehicleServiceInDepot(v);
 
	InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
 
	InvalidateWindowClasses(WC_SHIPS_LIST);
 
	SetWindowClassesDirty(WC_SHIPS_LIST);
 
}
 

	
 
static bool ShipAccelerate(Vehicle *v)
 
@@ -338,7 +338,7 @@ static bool ShipAccelerate(Vehicle *v)
 
	if (spd != v->cur_speed) {
 
		v->cur_speed = spd;
 
		if (_settings_client.gui.vehicle_speed)
 
			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
			SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
	}
 

	
 
	/* Decrease somewhat when turning */
 
@@ -627,7 +627,7 @@ static void ShipController(Ship *v)
 
				 * always skip ahead. */
 
				if (v->current_order.IsType(OT_LEAVESTATION)) {
 
					v->current_order.Free();
 
					InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
					SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
				} else if (v->dest_tile != 0) {
 
					/* We have a target, let's see if we reached it... */
 
					if (v->current_order.IsType(OT_GOTO_WAYPOINT) &&
 
@@ -819,7 +819,7 @@ CommandCost CmdBuildShip(TileIndex tile,
 

	
 
		InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
 
		InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
 
		InvalidateWindow(WC_COMPANY, v->owner);
 
		SetWindowDirty(WC_COMPANY, v->owner);
 
		if (IsLocalCompany())
 
			InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Ship window
 

	
 
@@ -948,8 +948,8 @@ CommandCost CmdRefitShip(TileIndex tile,
 
		v->cargo_subtype = new_subtype;
 
		v->colourmap = PAL_NONE; // invalidate vehicle colour map
 
		v->InvalidateNewGRFCacheOfChain();
 
		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 
		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 
		SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
 
		SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
 
		InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
 
	}