@@ -700,7 +700,7 @@ static void ShipController(Vehicle *v)
} else {
/* isnot inside depot */
r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
if (r & 0x8) goto reverse_direction;
if (HASBIT(r, VETS_CANNOT_ENTER)) goto reverse_direction;
/* A leave station order only needs one tick to get processed, so we can
* always skip ahead. */
@@ -780,9 +780,9 @@ static void ShipController(Vehicle *v)
/* Call the landscape function and tell it that the vehicle entered the tile */
if (r&0x8) goto reverse_direction;
if (!(r&0x4)) {
if (!HASBIT(r, VETS_ENTERED_WORMHOLE)) {
v->tile = gp.new_tile;
v->u.ship.state = TrackToTrackBits(track);
}