diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -210,7 +210,7 @@ static void HandleBrokenShip(Vehicle *v) if (!(v->vehstatus & VS_HIDDEN)) { Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE); - if (u != NULL) u->u.special.animation_state = v->breakdown_delay * 2; + if (u != NULL) u->u.effect.animation_state = v->breakdown_delay * 2; } }