diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -645,10 +645,10 @@ static void ShipController(Vehicle *v) return; } } else if (v->current_order.IsType(OT_GOTO_STATION)) { - v->last_station_visited = v->current_order.dest; + v->last_station_visited = v->current_order.GetDestination(); /* Process station in the orderlist. */ - Station *st = GetStation(v->current_order.dest); + Station *st = GetStation(v->current_order.GetDestination()); if (st->facilities & FACIL_DOCK) { // ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations ShipArrivesAt(v, st); v->BeginLoading();