diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -146,14 +146,14 @@ static void CheckIfShipNeedsService(Vehi if (depot == NULL || DistanceManhattan(v->tile, depot->xy) > 12) { if (v->current_order.IsType(OT_GOTO_DEPOT)) { v->current_order.MakeDummy(); - InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); + SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); } return; } v->current_order.MakeGoToDepot(depot->index, ODTFB_SERVICE); v->dest_tile = depot->xy; - InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); + SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); } Money Ship::GetRunningCost() const @@ -181,9 +181,9 @@ void Ship::OnNewDay() SubtractMoneyFromCompanyFract(this->owner, cost); - InvalidateWindow(WC_VEHICLE_DETAILS, this->index); + SetWindowDirty(WC_VEHICLE_DETAILS, this->index); /* we need this for the profit */ - InvalidateWindowClasses(WC_SHIPS_LIST); + SetWindowClassesDirty(WC_SHIPS_LIST); } Trackdir Ship::GetVehicleTrackdir() const @@ -212,8 +212,8 @@ static void HandleBrokenShip(Vehicle *v) if (v->breakdowns_since_last_service != 255) v->breakdowns_since_last_service++; - InvalidateWindow(WC_VEHICLE_VIEW, v->index); - InvalidateWindow(WC_VEHICLE_DETAILS, v->index); + SetWindowDirty(WC_VEHICLE_VIEW, v->index); + SetWindowDirty(WC_VEHICLE_DETAILS, v->index); if (!PlayVehicleSound(v, VSE_BREAKDOWN)) { SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ? @@ -229,7 +229,7 @@ static void HandleBrokenShip(Vehicle *v) if (!(v->tick_counter & 1)) { if (!--v->breakdown_delay) { v->breakdown_ctr = 0; - InvalidateWindow(WC_VEHICLE_VIEW, v->index); + SetWindowDirty(WC_VEHICLE_VIEW, v->index); } } } @@ -290,7 +290,7 @@ void Ship::UpdateDeltaXY(Direction direc void RecalcShipStuff(Vehicle *v) { v->UpdateViewport(false, true); - InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); + SetWindowDirty(WC_VEHICLE_DEPOT, v->tile); } static const TileIndexDiffC _ship_leave_depot_offs[] = { @@ -324,7 +324,7 @@ static void CheckShipLeaveDepot(Ship *v) PlayShipSound(v); VehicleServiceInDepot(v); InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile); - InvalidateWindowClasses(WC_SHIPS_LIST); + SetWindowClassesDirty(WC_SHIPS_LIST); } static bool ShipAccelerate(Vehicle *v) @@ -338,7 +338,7 @@ static bool ShipAccelerate(Vehicle *v) if (spd != v->cur_speed) { v->cur_speed = spd; if (_settings_client.gui.vehicle_speed) - InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); + SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); } /* Decrease somewhat when turning */ @@ -627,7 +627,7 @@ static void ShipController(Ship *v) * always skip ahead. */ if (v->current_order.IsType(OT_LEAVESTATION)) { v->current_order.Free(); - InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); + SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); } else if (v->dest_tile != 0) { /* We have a target, let's see if we reached it... */ if (v->current_order.IsType(OT_GOTO_WAYPOINT) && @@ -819,7 +819,7 @@ CommandCost CmdBuildShip(TileIndex tile, InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile); InvalidateWindowClassesData(WC_SHIPS_LIST, 0); - InvalidateWindow(WC_COMPANY, v->owner); + SetWindowDirty(WC_COMPANY, v->owner); if (IsLocalCompany()) InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Ship window @@ -948,8 +948,8 @@ CommandCost CmdRefitShip(TileIndex tile, v->cargo_subtype = new_subtype; v->colourmap = PAL_NONE; // invalidate vehicle colour map v->InvalidateNewGRFCacheOfChain(); - InvalidateWindow(WC_VEHICLE_DETAILS, v->index); - InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); + SetWindowDirty(WC_VEHICLE_DETAILS, v->index); + SetWindowDirty(WC_VEHICLE_DEPOT, v->tile); InvalidateWindowClassesData(WC_SHIPS_LIST, 0); }