diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -96,13 +96,13 @@ SpriteID Ship::GetImage(Direction direct static const Depot *FindClosestShipDepot(const Vehicle *v) { - if (_settings_game.pf.pathfinder_for_ships == VPF_NPF) { /* NPF is used */ + if (_settings_game.pf.pathfinder_for_ships == VPF_NPF) { // NPF is used Trackdir trackdir = GetVehicleTrackdir(v); NPFFoundTargetData ftd = NPFRouteToDepotTrialError(v->tile, trackdir, false, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES); - if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Found target */ + if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); // Found target - return NULL; /* Did not find target */ + return NULL; // Did not find target } /* OPF or YAPF - find the closest depot */ @@ -312,7 +312,7 @@ static bool ShipAccelerate(Vehicle *v) spd = min(v->cur_speed + 1, GetVehicleProperty(v, 0x0B, v->max_speed)); - /*updates statusbar only if speed have changed to save CPU time */ + /* updates statusbar only if speed have changed to save CPU time */ if (spd != v->cur_speed) { v->cur_speed = spd; if (_settings_client.gui.vehicle_speed) @@ -452,12 +452,12 @@ static Track ChooseShipTrack(Vehicle *v, assert(IsValidDiagDirection(enterdir)); switch (_settings_game.pf.pathfinder_for_ships) { - case VPF_YAPF: { /* YAPF */ + case VPF_YAPF: { // YAPF Trackdir trackdir = YapfChooseShipTrack(v, tile, enterdir, tracks); if (trackdir != INVALID_TRACKDIR) return TrackdirToTrack(trackdir); } break; - case VPF_NPF: { /* NPF */ + case VPF_NPF: { // NPF NPFFindStationOrTileData fstd; Trackdir trackdir = GetVehicleTrackdir(v); assert(trackdir != INVALID_TRACKDIR); // Check that we are not in a depot @@ -470,11 +470,11 @@ static Track ChooseShipTrack(Vehicle *v, * the direction we need to take to get there, if ftd.best_bird_dist is not 0, * we did not find our target, but ftd.best_trackdir contains the direction leading * to the tile closest to our target. */ - if (ftd.best_trackdir != 0xff) return TrackdirToTrack(ftd.best_trackdir); /* TODO: Wrapper function? */ + if (ftd.best_trackdir != 0xff) return TrackdirToTrack(ftd.best_trackdir); // TODO: Wrapper function? } break; default: - case VPF_OPF: { /* OPF */ + case VPF_OPF: { // OPF TileIndex tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir)); Track track; @@ -494,7 +494,7 @@ static Track ChooseShipTrack(Vehicle *v, } break; } - return INVALID_TRACK; /* We could better reverse */ + return INVALID_TRACK; // We could better reverse } static const Direction _new_vehicle_direction_table[] = { @@ -896,7 +896,7 @@ CommandCost CmdRefitShip(TileIndex tile, { Vehicle *v; CommandCost cost(EXPENSES_SHIP_RUN); - CargoID new_cid = GB(p2, 0, 8); //gets the cargo number + CargoID new_cid = GB(p2, 0, 8); // gets the cargo number byte new_subtype = GB(p2, 8, 8); uint16 capacity = CALLBACK_FAILED;