diff --git a/src/ship_gui.cpp b/src/ship_gui.cpp --- a/src/ship_gui.cpp +++ b/src/ship_gui.cpp @@ -28,11 +28,11 @@ * @param y Vertical position to draw at * @param selection Selected vehicle to draw a frame around */ -void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection) +void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type) { bool rtl = _current_text_dir == TD_RTL; - SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W); + SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type); const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL); int x = rtl ? right - real_sprite->width - real_sprite->x_offs : left - real_sprite->x_offs;