@@ -364,14 +364,20 @@ struct SignListWindow : QueryStringBaseW
virtual void OnHundredthTick()
{
this->BuildSortSignList();
this->SetDirty();
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
if (!gui_scope) return;
/* When there is a filter string, we always need to rebuild the list even if
* the amount of signs in total is unchanged, as the subset of signs that is
* accepted by the filter might has changed.
*
* We can only set the trigger for resorting/rebuilding.
* We cannot safely resort at this point, as there might be multiple scheduled invalidations,