@@ -133,13 +133,13 @@ struct SignListWindow : Window, SignList
const Sign *si = this->signs[id_v];
ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
}
virtual void OnResize(Point new_size, Point delta)
virtual void OnResize(Point delta)
{
this->vscroll.cap += delta.y / 10;
virtual void OnInvalidateData(int data)