diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -26,6 +26,7 @@ #include "string_func.h" #include "table/strings.h" +#include "table/sprites.h" struct SignList { typedef GUIList GUISignList; @@ -88,51 +89,63 @@ enum SignListWidgets { }; struct SignListWindow : Window, SignList { - SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) + static const int text_offset; // Offset of the sign text relative to the left edge of the SLW_LIST widget. + + SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window() { - this->vscroll.SetCapacity(12); - this->resize.step_height = 10; - this->resize.height = this->height - 10 * 7; // minimum if 5 in the list + this->InitNested(desc, window_number); + + this->vscroll.SetCapacity(this->nested_array[SLW_LIST]->current_y / this->resize.step_height); + printf("resize step = %d\n", this->resize.step_height); + /* Create initial list. */ this->signs.ForceRebuild(); - this->signs.NeedResort(); - - this->FindWindowPlacementAndResize(desc); + this->signs.ForceResort(); + this->BuildSignsList(); + this->SortSignsList(); + this->vscroll.SetCount(this->signs.Length()); } virtual void OnPaint() { - BuildSignsList(); - SortSignsList(); + this->DrawWidgets(); + } - this->vscroll.SetCount(this->signs.Length()); // Update the scrollbar - - SetDParam(0, this->vscroll.GetCount()); - this->DrawWidgets(); + virtual void DrawWidget(const Rect &r, int widget) const + { + switch (widget) { + case SLW_LIST: { + uint y = r.top + 2; // Offset from top of widget. + /* No signs? */ + if (this->vscroll.GetCount() == 0) { + DrawString(r.left + 2, r.right, y, STR_STATION_LIST_NONE); + return; + } - /* No signs? */ - int y = this->widget[SLW_LIST].top + 2; // offset from top of widget - if (this->vscroll.GetCount() == 0) { - DrawString(this->widget[SLW_LIST].left + 2, this->widget[SLW_LIST].right, y, STR_STATION_LIST_NONE); - return; - } + /* At least one sign available. */ + for (uint16 i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < this->vscroll.GetCount(); i++) { + const Sign *si = this->signs[i]; + + if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, r.left + 4, y + 1); - /* Start drawing the signs */ - for (uint16 i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < this->vscroll.GetCount(); i++) { - const Sign *si = this->signs[i]; + SetDParam(0, si->index); + DrawString(r.left + this->text_offset, r.right, y, STR_SIGN_NAME, TC_YELLOW); + y += this->resize.step_height; + } + break; + } + } + } - if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, this->widget[SLW_LIST].left + 4, y + 1); - - SetDParam(0, si->index); - DrawString(this->widget[SLW_LIST].left + 22, this->widget[SLW_LIST].right, y, STR_SIGN_NAME, TC_YELLOW); - y += 10; - } + virtual void SetStringParameters(int widget) const + { + if (widget == SLW_CAPTION) SetDParam(0, this->vscroll.GetCount()); } virtual void OnClick(Point pt, int widget) { if (widget == SLW_LIST) { - uint32 id_v = (pt.y - this->widget[SLW_LIST].top - 1) / 10; + uint id_v = (pt.y - this->nested_array[SLW_LIST]->pos_y - 1) / this->resize.step_height; if (id_v >= this->vscroll.GetCapacity()) return; id_v += this->vscroll.GetPosition(); @@ -145,28 +158,31 @@ struct SignListWindow : Window, SignList virtual void OnResize(Point delta) { - this->vscroll.UpdateCapacity(delta.y / 10); + this->vscroll.UpdateCapacity(delta.y / (int)this->resize.step_height); + } + + virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize) + { + if (widget == SLW_LIST) resize->height = max(FONT_HEIGHT_NORMAL, GetSpriteSize(SPR_PLAYER_ICON).height); + /* Minimal width of SLW_LIST is the maximal length of a sign + its offset. */ } virtual void OnInvalidateData(int data) { - if (data == 0) { + if (data == 0) { // New or deleted sign. this->signs.ForceRebuild(); - } else { + this->BuildSignsList(); + this->InvalidateWidget(SLW_CAPTION); + this->vscroll.SetCount(this->signs.Length()); + } else { // Change of sign contents. this->signs.ForceResort(); } + + this->SortSignsList(); } }; -static const Widget _sign_list_widget[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, -{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_TOOLTIP_STICKY}, -{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 345, 14, 137, 0x0, STR_NULL}, -{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 346, 357, 14, 125, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, -{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 126, 137, 0x0, STR_TOOLTIP_RESIZE}, -{ WIDGETS_END}, -}; +const int SignListWindow::text_offset = 22; static const NWidgetPart _nested_sign_list_widgets[] = { NWidget(NWID_HORIZONTAL), @@ -175,7 +191,8 @@ static const NWidgetPart _nested_sign_li NWidget(WWT_STICKYBOX, COLOUR_GREY, SLW_STICKY), EndContainer(), NWidget(NWID_HORIZONTAL), - NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(346, 124), SetResize(1, 10), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(WD_FRAMERECT_LEFT + SignListWindow::text_offset + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMERECT_RIGHT, 54), + SetResize(1, 10), SetFill(true, true), EndContainer(), NWidget(NWID_VERTICAL), NWidget(WWT_SCROLLBAR, COLOUR_GREY, SLW_SCROLLBAR), NWidget(WWT_RESIZEBOX, COLOUR_GREY, SLW_RESIZE), @@ -184,10 +201,10 @@ static const NWidgetPart _nested_sign_li }; static const WindowDesc _sign_list_desc( - WDP_AUTO, WDP_AUTO, 358, 138, 358, 138, + WDP_AUTO, WDP_AUTO, 0, 0, 358, 138, WC_SIGN_LIST, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _sign_list_widget, _nested_sign_list_widgets, lengthof(_nested_sign_list_widgets) + NULL, _nested_sign_list_widgets, lengthof(_nested_sign_list_widgets) );