@@ -750,7 +750,7 @@ inline uint32 SmallMapWindow::GetTileCol
TileIndex tile = INVALID_TILE; // Position of the most important tile.
TileType et = MP_VOID; // Effective tile type at that position.
TILE_AREA_LOOP(ti, ta) {
for (TileIndex ti : ta) {
TileType ttype = GetTileType(ti);
switch (ttype) {