diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -598,7 +598,7 @@ class SmallMapWindow : public Window { static const uint8 FORCE_REFRESH_PERIOD = 0x1F; ///< map is redrawn after that many ticks uint8 refresh; ///< refresh counter, zeroed every FORCE_REFRESH_PERIOD ticks - FORCEINLINE Point SmallmapRemapCoords(int x, int y) const + inline Point SmallmapRemapCoords(int x, int y) const { Point pt; pt.x = (y - x) * 2; @@ -612,7 +612,7 @@ class SmallMapWindow : public Window { * @param tile_y Y coordinate of the tile. * @return Position to draw on. */ - FORCEINLINE Point RemapTile(int tile_x, int tile_y) const + inline Point RemapTile(int tile_x, int tile_y) const { int x_offset = tile_x - this->scroll_x / (int)TILE_SIZE; int y_offset = tile_y - this->scroll_y / (int)TILE_SIZE; @@ -636,7 +636,7 @@ class SmallMapWindow : public Window { * @return Tile being displayed at the given position relative to #scroll_x and #scroll_y. * @note The #subscroll offset is already accounted for. */ - FORCEINLINE Point PixelToTile(int px, int py, int *sub, bool add_sub = true) const + inline Point PixelToTile(int px, int py, int *sub, bool add_sub = true) const { if (add_sub) px += this->subscroll; // Total horizontal offset.