@@ -31,14 +31,13 @@ struct DrawTileSeqStruct {
byte size_y;
byte size_z;
PalSpriteID image;
};
struct DrawTileSprites {
SpriteID ground_sprite;
SpriteID ground_pal;
PalSpriteID ground;
const DrawTileSeqStruct *seq;
/**
* This structure is the same for both Industries and Houses.
* Buildings here reference a general type of construction