diff --git a/src/sprite.h b/src/sprite.h --- a/src/sprite.h +++ b/src/sprite.h @@ -20,15 +20,6 @@ #define GENERAL_SPRITE_COLOUR(colour) ((colour) + PALETTE_RECOLOUR_START) #define COMPANY_SPRITE_COLOUR(owner) (GENERAL_SPRITE_COLOUR(_company_colours[owner])) -/** - * Whether a sprite comes from the original graphics files or a new grf file - * (either supplied by OpenTTD or supplied by the user). - * - * @param sprite The sprite to check - * @return True if it is a new sprite, or false if it is original. - */ -#define IS_CUSTOM_SPRITE(sprite) ((sprite) >= SPR_SIGNALS_BASE) - /* The following describes bunch of sprites to be drawn together in a single 3D * bounding box. Used especially for various multi-sprite buildings (like * depots or stations): */