File diff r7926:67fa180590a4 → r7927:8526c948f44a
src/spritecache.cpp
Show inline comments
 
@@ -47,7 +47,7 @@ static SpriteCache *AllocateSpriteCache(
 
{
 
	if (index >= _spritecache_items) {
 
		/* Add another 1024 items to the 'pool' */
 
		uint items = ALIGN(index + 1, 1024);
 
		uint items = Align(index + 1, 1024);
 

	
 
		DEBUG(sprite, 4, "Increasing sprite cache to %d items (%d bytes)", items, items * sizeof(*_spritecache));
 

	
 
@@ -436,7 +436,7 @@ void* AllocSprite(size_t mem_req)
 

	
 
	/* Align this to an uint32 boundary. This also makes sure that the 2 least
 
	 * bits are not used, so we could use those for other things. */
 
	mem_req = ALIGN(mem_req, sizeof(uint32));
 
	mem_req = Align(mem_req, sizeof(uint32));
 

	
 
	for (;;) {
 
		MemBlock* s;