@@ -72,6 +72,35 @@ static int _compact_cache_counter;
static void CompactSpriteCache();
/**
* Skip the given amount of sprite graphics data.
* @param type the type of sprite (compressed etc)
* @param num the amount of sprites to skip
*/
void SkipSpriteData(byte type, uint16 num)
{
if (type & 2) {
FioSkipBytes(num);
} else {
while (num > 0) {
int8 i = FioReadByte();
if (i >= 0) {
i = (i == 0) ? 0x80 : i;
num -= i;
FioSkipBytes(i);
i = -(i >> 3);
FioReadByte();
}
* Read the sprite header data and then skip the real payload.
* @return true if the sprite is a pseudo sprite.
static bool ReadSpriteHeaderSkipData()
uint16 num = FioReadWord();
@@ -88,24 +117,7 @@ static bool ReadSpriteHeaderSkipData()
FioSkipBytes(7);
num -= 8;
if (num == 0) return true;
SkipSpriteData(type, num - 8);
return true;