diff --git a/src/spritecache.cpp b/src/spritecache.cpp --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -150,6 +150,25 @@ uint GetOriginFileSlot(SpriteID sprite) } /** + * Count the sprites which originate from a specific file slot in a range of SpriteIDs. + * @param file_slot FIOS file slot. + * @param begin First sprite in range. + * @param end First sprite not in range. + * @return Number of sprites. + */ +uint GetSpriteCountForSlot(uint file_slot, SpriteID begin, SpriteID end) +{ + uint count = 0; + for (SpriteID i = begin; i != end; i++) { + if (SpriteExists(i)) { + SpriteCache *sc = GetSpriteCache(i); + if (sc->file_slot == file_slot) count++; + } + } + return count; +} + +/** * Get a reasonable (upper bound) estimate of the maximum * SpriteID used in OpenTTD; there will be no sprites with * a higher SpriteID, although there might be up to roughly