diff --git a/src/spritecache.cpp b/src/spritecache.cpp --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -52,7 +52,7 @@ static SpriteCache *AllocateSpriteCache( /* Add another 1024 items to the 'pool' */ uint items = Align(index + 1, 1024); - DEBUG(sprite, 4, "Increasing sprite cache to %d items (%d bytes)", items, items * sizeof(*_spritecache)); + DEBUG(sprite, 4, "Increasing sprite cache to %u items (" PRINTF_SIZE " bytes)", items, items * sizeof(*_spritecache)); _spritecache = ReallocT(_spritecache, items); @@ -333,7 +333,7 @@ void IncreaseSpriteLRU() if (_sprite_lru_counter > 16384) { SpriteID i; - DEBUG(sprite, 3, "Fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage()); + DEBUG(sprite, 3, "Fixing lru %u, inuse=" PRINTF_SIZE, _sprite_lru_counter, GetSpriteCacheUsage()); for (i = 0; i != _spritecache_items; i++) { SpriteCache *sc = GetSpriteCache(i); @@ -361,7 +361,7 @@ static void CompactSpriteCache() { MemBlock *s; - DEBUG(sprite, 3, "Compacting sprite cache, inuse=%d", GetSpriteCacheUsage()); + DEBUG(sprite, 3, "Compacting sprite cache, inuse=" PRINTF_SIZE, GetSpriteCacheUsage()); for (s = _spritecache_ptr; s->size != 0;) { if (s->size & S_FREE_MASK) { @@ -404,7 +404,7 @@ static void DeleteEntryFromSpriteCache() MemBlock *s; int cur_lru; - DEBUG(sprite, 3, "DeleteEntryFromSpriteCache, inuse=%d", GetSpriteCacheUsage()); + DEBUG(sprite, 3, "DeleteEntryFromSpriteCache, inuse=" PRINTF_SIZE, GetSpriteCacheUsage()); cur_lru = 0xffff; for (i = 0; i != _spritecache_items; i++) {