diff --git a/src/spritecache.cpp b/src/spritecache.cpp --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -809,6 +809,14 @@ static void *AllocSprite(size_t mem_req) } /** + * Sprite allocator simply using malloc. + */ +void *SimpleSpriteAlloc(size_t size) +{ + return MallocT(size); +} + +/** * Handles the case when a sprite of different type is requested than is present in the SpriteCache. * For ST_FONT sprites, it is normal. In other cases, default sprite is loaded instead. * @param sprite ID of loaded sprite