File diff r24899:e3ddcc7e16c9 → r24900:959a621b6aa9
src/spritecache.h
Show inline comments
 
@@ -5,48 +5,49 @@
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file spritecache.h Functions to cache sprites in memory. */
 

	
 
#ifndef SPRITECACHE_H
 
#define SPRITECACHE_H
 

	
 
#include "gfx_type.h"
 
#include "spriteloader/spriteloader.hpp"
 

	
 
/** Data structure describing a sprite. */
 
struct Sprite {
 
	uint16 height; ///< Height of the sprite.
 
	uint16 width;  ///< Width of the sprite.
 
	int16 x_offs;  ///< Number of pixels to shift the sprite to the right.
 
	int16 y_offs;  ///< Number of pixels to shift the sprite downwards.
 
	byte data[];   ///< Sprite data.
 
};
 

	
 
extern uint _sprite_cache_size;
 

	
 
typedef void *AllocatorProc(size_t size);
 

	
 
void *SimpleSpriteAlloc(size_t size);
 
void *GetRawSprite(SpriteID sprite, SpriteType type, AllocatorProc *allocator = nullptr, SpriteEncoder *encoder = nullptr);
 
bool SpriteExists(SpriteID sprite);
 

	
 
SpriteType GetSpriteType(SpriteID sprite);
 
uint GetOriginFileSlot(SpriteID sprite);
 
uint32 GetSpriteLocalID(SpriteID sprite);
 
uint GetSpriteCountForSlot(uint file_slot, SpriteID begin, SpriteID end);
 
uint GetMaxSpriteID();
 

	
 

	
 
static inline const Sprite *GetSprite(SpriteID sprite, SpriteType type)
 
{
 
	assert(type != ST_RECOLOUR);
 
	return (Sprite*)GetRawSprite(sprite, type);
 
}
 

	
 
static inline const byte *GetNonSprite(SpriteID sprite, SpriteType type)
 
{
 
	assert(type == ST_RECOLOUR);
 
	return (byte*)GetRawSprite(sprite, type);
 
}
 

	
 
void GfxInitSpriteMem();
 
void GfxClearSpriteCache();