diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp --- a/src/spriteloader/grf.cpp +++ b/src/spriteloader/grf.cpp @@ -94,7 +94,7 @@ bool SpriteLoaderGrf::LoadSprite(SpriteL sprite->AllocateData(sprite->width * sprite->height); - /* When there are transparency pixels, this format has an other trick.. decode it */ + /* When there are transparency pixels, this format has another trick.. decode it */ if (type & 0x08) { for (int y = 0; y < sprite->height; y++) { bool last_item = false;