File diff r17624:f2c5f47dceaa → r17625:366001a31c88
src/spriteloader/spriteloader.hpp
Show inline comments
 
@@ -6,26 +6,28 @@
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file spriteloader.hpp Base for loading sprites. */
 

	
 
#ifndef SPRITELOADER_HPP
 
#define SPRITELOADER_HPP
 

	
 
#include "../core/alloc_type.hpp"
 
#include "../gfx_type.h"
 

	
 
/** Interface for the loader of our sprites. */
 
class SpriteLoader {
 
public:
 
	/** Definition of a common pixel in OpenTTD's realm. */
 
	struct CommonPixel {
 
		uint8 r;  ///< Red-channel
 
		uint8 g;  ///< Green-channel
 
		uint8 b;  ///< Blue-channel
 
		uint8 a;  ///< Alpha-channel
 
		uint8 m;  ///< Remap-channel
 
	};
 

	
 
	/**
 
	 * Structure for passing information from the sprite loader to the blitter.
 
	 * You can only use this struct once at a time when using AllocateData to
 
	 * allocate the memory as that will always return the same memory address.