@@ -15,8 +15,10 @@
#include "../core/alloc_type.hpp"
#include "../gfx_type.h"
/** Interface for the loader of our sprites. */
class SpriteLoader {
public:
/** Definition of a common pixel in OpenTTD's realm. */
struct CommonPixel {
uint8 r; ///< Red-channel
uint8 g; ///< Green-channel