diff --git a/src/spriteloader/spriteloader.hpp b/src/spriteloader/spriteloader.hpp --- a/src/spriteloader/spriteloader.hpp +++ b/src/spriteloader/spriteloader.hpp @@ -26,7 +26,7 @@ public: /** * Load a sprite from the disk and return a sprite struct which is the same for all loaders. */ - virtual bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos) = 0; + virtual bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, uint32 file_pos) = 0; virtual ~SpriteLoader() { } };