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@@ -481,56 +481,56 @@ public:
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CargoTypes always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
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IndustryList industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
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Industry *industry; ///< NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
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Station(TileIndex tile = INVALID_TILE);
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~Station();
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void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);
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void MarkTilesDirty(bool cargo_change) const;
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void UpdateVirtCoord();
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void UpdateVirtCoord() override;
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void AfterStationTileSetChange(bool adding, StationType type);
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/* virtual */ uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
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/* virtual */ uint GetPlatformLength(TileIndex tile) const;
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uint GetPlatformLength(TileIndex tile, DiagDirection dir) const override;
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uint GetPlatformLength(TileIndex tile) const override;
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void RecomputeCatchment();
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static void RecomputeCatchmentForAll();
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uint GetCatchmentRadius() const;
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Rect GetCatchmentRect() const;
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bool CatchmentCoversTown(TownID t) const;
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void RemoveFromAllNearbyLists();
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inline bool TileIsInCatchment(TileIndex tile) const
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{
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return this->catchment_tiles.HasTile(tile);
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}
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/* virtual */ inline bool TileBelongsToRailStation(TileIndex tile) const
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inline bool TileBelongsToRailStation(TileIndex tile) const override
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{
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return IsRailStationTile(tile) && GetStationIndex(tile) == this->index;
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}
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inline bool TileBelongsToAirport(TileIndex tile) const
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{
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return IsAirportTile(tile) && GetStationIndex(tile) == this->index;
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}
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/* virtual */ uint32 GetNewGRFVariable(const ResolverObject &object, byte variable, byte parameter, bool *available) const;
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uint32 GetNewGRFVariable(const ResolverObject &object, byte variable, byte parameter, bool *available) const override;
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/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
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void GetTileArea(TileArea *ta, StationType type) const override;
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};
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#define FOR_ALL_STATIONS(var) FOR_ALL_BASE_STATIONS_OF_TYPE(Station, var)
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/** Iterator to iterate over all tiles belonging to an airport. */
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class AirportTileIterator : public OrthogonalTileIterator {
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private:
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const Station *st; ///< The station the airport is a part of.
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public:
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/**
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* Construct the iterator.
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