@@ -473,6 +473,7 @@ public:
CargoTypes always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
Industry *industry; ///< NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
Station(TileIndex tile = INVALID_TILE);
~Station();