diff --git a/src/station_base.h b/src/station_base.h --- a/src/station_base.h +++ b/src/station_base.h @@ -575,7 +575,7 @@ void ForAllStationsAroundTiles(const Til * to find the possible nearby stations. */ uint max_c = _settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED; TileArea ta_ext = TileArea(ta).Expand(max_c); - TILE_AREA_LOOP(tile, ta_ext) { + for (TileIndex tile : ta_ext) { if (IsTileType(tile, MP_STATION)) seen_stations.insert(GetStationIndex(tile)); } @@ -587,7 +587,7 @@ void ForAllStationsAroundTiles(const Til if (!_settings_game.station.serve_neutral_industries && st->industry != nullptr) continue; /* Test if the tile is within the station's catchment */ - TILE_AREA_LOOP(tile, ta) { + for (TileIndex tile : ta) { if (st->TileIsInCatchment(tile)) { if (func(st, tile)) break; }