@@ -1898,7 +1898,7 @@ bool HasStationInUse(StationID station,
if (player == INVALID_PLAYER || v->owner == player) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_GOTO_STATION) && order->dest == station) {
if (order->IsType(OT_GOTO_STATION) && order->GetDestination() == station) {
return true;
}
@@ -2437,7 +2437,7 @@ static VehicleEnterTileStatus VehicleEnt
/* Check if the vehicle is stopping at this road stop */
if (GetRoadStopType(tile) == (IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? ROADSTOP_BUS : ROADSTOP_TRUCK) &&
v->current_order.dest == GetStationIndex(tile)) {
v->current_order.GetDestination() == GetStationIndex(tile)) {
SetBit(v->u.road.state, RVS_IS_STOPPING);
rs->AllocateDriveThroughBay(side);