File diff r14274:562f45526a0b → r14275:c027409d8afb
src/station_cmd.cpp
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@@ -23,7 +23,6 @@
 
#include "industry.h"
 
#include "newgrf_cargo.h"
 
#include "newgrf_station.h"
 
#include "newgrf_commons.h"
 
#include "pathfinder/yapf/yapf_cache.h"
 
#include "road_internal.h" /* For drawing catenary/checking road removal */
 
#include "variables.h"
 
@@ -2456,48 +2455,7 @@ static void DrawTile_Station(TileInfo *t
 
		total_offset = 0;
 
	}
 

	
 
	DrawStationTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
 
}
 

	
 
/**
 
 * Draws a station, waypoint or depot including all subsprites on a tile.
 
 * @param ti The tile to draw on
 
 * @param dts Sprite and subsprites to draw
 
 * @param to The transparancy bit that toggles drawing of these sprites
 
 * @param total_offset Sprite-Offset between the current railtype and normal rail
 
 * @param relocation Sprite-Offset for NewGRF defined stations
 
 * @param default_palette The default recolour sprite to use (typically company colour)
 
 */
 
void DrawStationTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette)
 
{
 
	const DrawTileSeqStruct *dtss;
 
	foreach_draw_tile_seq(dtss, dts->seq) {
 
		SpriteID image = dtss->image.sprite;
 

	
 
		/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
 
		if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
 

	
 
		if (relocation == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
 
			image += total_offset;
 
		} else {
 
			image += relocation;
 
		}
 

	
 
		SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
 

	
 
		if ((byte)dtss->delta_z != 0x80) {
 
			AddSortableSpriteToDraw(
 
				image, pal,
 
				ti->x + dtss->delta_x, ti->y + dtss->delta_y,
 
				dtss->size_x, dtss->size_y,
 
				dtss->size_z, ti->z + dtss->delta_z,
 
				!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
 
			);
 
		} else {
 
			/* For stations and original spritelayouts delta_x and delta_y are signed */
 
			AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
 
		}
 
	}
 
	DrawCommonTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
 
}
 

	
 
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)