File diff r13848:aeebc2bae05b → r13849:0178a6ac1660
src/station_cmd.cpp
Show inline comments
 
@@ -2648,9 +2648,8 @@ static bool ClickTile_Station(TileIndex 
 

	
 
static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
 
{
 
	StationID station_id = GetStationIndex(tile);
 

	
 
	if (v->type == VEH_TRAIN) {
 
		StationID station_id = GetStationIndex(tile);
 
		if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
 
		if (!IsRailStation(tile) || !Train::From(v)->IsFrontEngine()) return VETSB_CONTINUE;
 

	
 
@@ -2688,42 +2687,7 @@ static VehicleEnterTileStatus VehicleEnt
 
		if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
 
			if (IsRoadStop(tile) && rv->IsRoadVehFront()) {
 
				/* Attempt to allocate a parking bay in a road stop */
 
				RoadStop *rs = RoadStop::GetByTile(tile, GetRoadStopType(tile));
 

	
 
				if (IsDriveThroughStopTile(tile)) {
 
					if (!rv->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
 

	
 
					/* Vehicles entering a drive-through stop from the 'normal' side use first bay (bay 0). */
 
					byte side = ((DirToDiagDir(rv->direction) == ReverseDiagDir(GetRoadStopDir(tile))) == (rv->overtaking == 0)) ? 0 : 1;
 

	
 
					if (!rs->IsFreeBay(side)) return VETSB_CANNOT_ENTER;
 

	
 
					/* Check if the vehicle is stopping at this road stop */
 
					if (GetRoadStopType(tile) == (rv->IsBus() ? ROADSTOP_BUS : ROADSTOP_TRUCK) &&
 
							rv->current_order.GetDestination() == GetStationIndex(tile)) {
 
						SetBit(rv->state, RVS_IS_STOPPING);
 
						rs->AllocateDriveThroughBay(side);
 
					}
 

	
 
					/* Indicate if vehicle is using second bay. */
 
					if (side == 1) SetBit(rv->state, RVS_USING_SECOND_BAY);
 
					/* Indicate a drive-through stop */
 
					SetBit(rv->state, RVS_IN_DT_ROAD_STOP);
 
					return VETSB_CONTINUE;
 
				}
 

	
 
				/* For normal (non drive-through) road stops
 
				 * Check if station is busy or if there are no free bays or whether it is a articulated vehicle. */
 
				if (rs->IsEntranceBusy() || !rs->HasFreeBay() || rv->HasArticulatedPart()) return VETSB_CANNOT_ENTER;
 

	
 
				SetBit(rv->state, RVS_IN_ROAD_STOP);
 

	
 
				/* Allocate a bay and update the road state */
 
				uint bay_nr = rs->AllocateBay();
 
				SB(rv->state, RVS_USING_SECOND_BAY, 1, bay_nr);
 

	
 
				/* Mark the station entrace as busy */
 
				rs->SetEntranceBusy(true);
 
				return RoadStop::GetByTile(tile, GetRoadStopType(tile))->Enter(rv) ? VETSB_CONTINUE : VETSB_CANNOT_ENTER;
 
			}
 
		}
 
	}