diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -2106,7 +2106,6 @@ void UpdateAirportsNoise() */ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - bool airport_upgrade = true; StationID station_to_join = GB(p2, 16, 16); bool reuse = (station_to_join != NEW_STATION); if (!reuse) station_to_join = INVALID_STATION; @@ -2188,8 +2187,6 @@ CommandCost CmdBuildAirport(TileIndex ti return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT); } } else { - airport_upgrade = false; - /* allocate and initialize new station */ if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING); @@ -2239,14 +2236,7 @@ CommandCost CmdBuildAirport(TileIndex ti AirportTileAnimationTrigger(st, cur_tile, AAT_BUILT); } while ((++it)->ti.x != -0x80); - /* if airport was demolished while planes were en-route to it, the - * positions can no longer be the same (v->u.air.pos), since different - * airports have different indexes. So update all planes en-route to this - * airport. Only update if - * 1. airport is upgraded - * 2. airport is added to existing station (unfortunately unavoideable) - */ - if (airport_upgrade) UpdateAirplanesOnNewStation(st); + UpdateAirplanesOnNewStation(st); st->UpdateVirtCoord(); UpdateStationAcceptance(st, false);