diff --git a/src/story_base.h b/src/story_base.h --- a/src/story_base.h +++ b/src/story_base.h @@ -63,6 +63,9 @@ struct StoryPageElement : StoryPageEleme inline ~StoryPageElement() { free(this->text); } }; +#define FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPageElement, story_page_element_index, var, start) +#define FOR_ALL_STORY_PAGE_ELEMENTS(var) FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, 0) + /** Struct about stories, current and completed */ struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> { uint32 sort_value; ///< A number that increases for every created story page. Used for sorting. The id of a story page is the pool index. @@ -79,11 +82,18 @@ struct StoryPage : StoryPagePool::PoolIt /** * (Empty) destructor has to be defined else operator delete might be called with NULL parameter */ - inline ~StoryPage() { free(this->title); } + inline ~StoryPage() + { + if (!this->CleaningPool()) { + StoryPageElement *spe; + FOR_ALL_STORY_PAGE_ELEMENTS(spe) { + if (spe->page == this->index) delete spe; + } + } + free(this->title); + } }; -#define FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPageElement, story_page_element_index, var, start) -#define FOR_ALL_STORY_PAGE_ELEMENTS(var) FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, 0) #define FOR_ALL_STORY_PAGES_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPage, story_page_index, var, start) #define FOR_ALL_STORY_PAGES(var) FOR_ALL_STORY_PAGES_FROM(var, 0)