File diff r17529:5c15129f0667 → r17530:880c12534a46
src/strings.cpp
Show inline comments
 
@@ -229,14 +229,17 @@ void InjectDParam(uint amount)
 
 * @param number    the number to write down
 
 * @param last      the last element in the buffer
 
 * @param separator the thousands-separator to use
 
 * @param zerofill  minimum number of digits to print. The number will be filled with zeros at the front if necessary.
 
 * @param zerofill  minimum number of digits to print for the integer part. The number will be filled with zeros at the front if necessary.
 
 * @param fractional_digits number of fractional digits to display after a decimal separator. The decimal separator is inserted
 
 *                          in front of the \a fractional_digits last digit of \a number.
 
 * @return till where we wrote
 
 */
 
static char *FormatNumber(char *buff, int64 number, const char *last, const char *separator, int zerofill = 1)
 
static char *FormatNumber(char *buff, int64 number, const char *last, const char *separator, int zerofill = 1, int fractional_digits = 0)
 
{
 
	static const int max_digits = 20;
 
	uint64 divisor = 10000000000000000000ULL;
 
	int thousands_offset = (max_digits - 1) % 3;
 
	zerofill += fractional_digits;
 
	int thousands_offset = (max_digits - fractional_digits - 1) % 3;
 

	
 
	if (number < 0) {
 
		buff += seprintf(buff, last, "-");
 
@@ -246,6 +249,12 @@ static char *FormatNumber(char *buff, in
 
	uint64 num = number;
 
	uint64 tot = 0;
 
	for (int i = 0; i < max_digits; i++) {
 
		if (i == max_digits - fractional_digits) {
 
			const char *decimal_separator = _settings_game.locale.digit_decimal_separator;
 
			if (decimal_separator == NULL) decimal_separator = _langpack->digit_decimal_separator;
 
			buff += seprintf(buff, last, "%s", decimal_separator);
 
		}
 

	
 
		uint64 quot = 0;
 
		if (num >= divisor) {
 
			quot = num / divisor;
 
@@ -264,11 +273,11 @@ static char *FormatNumber(char *buff, in
 
	return buff;
 
}
 

	
 
static char *FormatCommaNumber(char *buff, int64 number, const char *last)
 
static char *FormatCommaNumber(char *buff, int64 number, const char *last, int fractional_digits = 0)
 
{
 
	const char *separator = _settings_game.locale.digit_group_separator;
 
	if (separator == NULL) separator = _langpack->digit_group_separator;
 
	return FormatNumber(buff, number, last, separator);
 
	return FormatNumber(buff, number, last, separator, 1, fractional_digits);
 
}
 

	
 
static char *FormatNoCommaNumber(char *buff, int64 number, const char *last)
 
@@ -997,6 +1006,13 @@ static char *FormatString(char *buff, co
 
				buff = FormatCommaNumber(buff, args->GetInt64(SCC_COMMA), last);
 
				break;
 

	
 
			case SCC_DECIMAL: {// {DECIMAL}
 
				int64 number = args->GetInt64(SCC_DECIMAL);
 
				int digits = args->GetInt32(SCC_DECIMAL);
 
				buff = FormatCommaNumber(buff, number, last, digits);
 
				break;
 
			}
 

	
 
			case SCC_ARG_INDEX: { // Move argument pointer
 
				args->offset = orig_offset + (byte)*str++;
 
				break;