diff --git a/src/strings.cpp b/src/strings.cpp --- a/src/strings.cpp +++ b/src/strings.cpp @@ -1998,11 +1998,9 @@ const char *GetCurrentLanguageIsoCode() /** * Check whether there are glyphs missing in the current language. - * @param[out] str Pointer to an address for storing the text pointer. * @return If glyphs are missing, return \c true, else return \c false. - * @post If \c true is returned and str is not nullptr, *str points to a string that is found to contain at least one missing glyph. */ -bool MissingGlyphSearcher::FindMissingGlyphs(const char **str) +bool MissingGlyphSearcher::FindMissingGlyphs() { InitFreeType(this->Monospace()); const Sprite *question_mark[FS_END]; @@ -2014,7 +2012,6 @@ bool MissingGlyphSearcher::FindMissingGl this->Reset(); for (const char *text = this->NextString(); text != nullptr; text = this->NextString()) { FontSize size = this->DefaultSize(); - if (str != nullptr) *str = text; for (WChar c = Utf8Consume(&text); c != '\0'; c = Utf8Consume(&text)) { if (c >= SCC_FIRST_FONT && c <= SCC_LAST_FONT) { size = (FontSize)(c - SCC_FIRST_FONT); @@ -2095,7 +2092,7 @@ void CheckForMissingGlyphs(bool base_fon { static LanguagePackGlyphSearcher pack_searcher; if (searcher == nullptr) searcher = &pack_searcher; - bool bad_font = !base_font || searcher->FindMissingGlyphs(nullptr); + bool bad_font = !base_font || searcher->FindMissingGlyphs(); #if defined(WITH_FREETYPE) || defined(_WIN32) if (bad_font) { /* We found an unprintable character... lets try whether we can find