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@@ -15,8 +15,8 @@
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/**
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* Numeric value that represents a string, independent of the selected language.
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*/
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typedef uint16 StringID;
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static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string
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typedef uint32 StringID;
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static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string (16bit in case it is used in savegames)
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static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character
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static const uint MAX_LANG = 0x7F; ///< Maximum number of languages supported by the game, and the NewGRF specs
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