File diff r19887:9ae85713528d → r19888:a6490abb0294
src/table/gameopt_settings.ini
Show inline comments
 
@@ -22,12 +22,13 @@ static const char *_roadsides = "left|ri
 
static const char *_savegame_date = "long|short|iso";
 
#ifdef ENABLE_NETWORK
 
static const char *_server_langs = "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN";
 
#endif /* ENABLE_NETWORK */
 
static const char *_osk_activation = "disabled|double|single|immediately";
 
static const char *_settings_profiles = "easy|medium|hard";
 
static const char *_news_display = "off|summarized|full";
 

	
 
static const SettingDesc _gameopt_settings[] = {
 
	/* In version 4 a new difficulty setting has been added to the difficulty settings,
 
	 * town attitude towards demolishing. Needs special handling because some dimwit thought
 
	 * it funny to have the GameDifficulty struct be an array while it is a struct of
 
	 * same-sized members