diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini --- a/src/table/gameopt_settings.ini +++ b/src/table/gameopt_settings.ini @@ -23,7 +23,7 @@ static const char *_osk_activation = "di static const char *_settings_profiles = "easy|medium|hard"; static const char *_news_display = "off|summarized|full"; -static const SettingDesc _gameopt_settings[] = { +static const SettingTable _gameopt_settings{ /* In version 4 a new difficulty setting has been added to the difficulty settings, * town attitude towards demolishing. Needs special handling because some dimwit thought * it funny to have the GameDifficulty struct be an array while it is a struct of @@ -43,7 +43,6 @@ SDTC_OMANY = SDTC_OMANY( $var, $ SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup), SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load, $cat, $extra, $startup), SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup), -SDT_END = SDT_END() [validation] SDTG_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size"); @@ -186,6 +185,3 @@ def = 1 max = 1 full = _roadsides cat = SC_BASIC - -[SDT_END] -