diff --git a/src/table/landscape_sprite.h b/src/table/landscape_sprite.h --- a/src/table/landscape_sprite.h +++ b/src/table/landscape_sprite.h @@ -12,134 +12,134 @@ static const SpriteID END = 0xFFFF; static const SpriteID _landscape_spriteindexes_arctic[] = { - 0xF67, 0xF9F, - 0xAAD, 0xAB0, - 0x83A, 0x845, - 0xFA0, 0xFC9, - 0x43F, 0x45E, - 0x566, 0x56D, - 0x945, 0x94C, - 0x3ED, 0x40C, - 0x515, 0x51C, - 0x55A, 0x561, - 0x534, 0x546, - 0x93D, 0x944, - 0x955, 0x95C, - 0xFDD, 0xFEC, - 0x87D, 0x883, - 0xA2B, 0xA39, - 0x497, 0x4B0, - 0x572, 0x575, - 0x94D, 0x954, - 0x818, 0x81D, - 0x3DE, 0x3EB, -0x1212, 0x1212, -END + 0xF67, 0xF9F, + 0xAAD, 0xAB0, + 0x83A, 0x845, + 0xFA0, 0xFC9, + 0x43F, 0x45E, + 0x566, 0x56D, + 0x945, 0x94C, + 0x3ED, 0x40C, + 0x515, 0x51C, + 0x55A, 0x561, + 0x534, 0x546, + 0x93D, 0x944, + 0x955, 0x95C, + 0xFDD, 0xFEC, + 0x87D, 0x883, + 0xA2B, 0xA39, + 0x497, 0x4B0, + 0x572, 0x575, + 0x94D, 0x954, + 0x818, 0x81D, + 0x3DE, 0x3EB, + 0x1212, 0x1212, + END }; static const SpriteID _landscape_spriteindexes_tropic[] = { - 0xF67, 0xF9F, - 0xAAD, 0xAB0, - 0xFA0, 0xFC9, - 0x43F, 0x45E, - 0x566, 0x56D, - 0x945, 0x94C, - 0x3ED, 0x40C, - 0x515, 0x51C, - 0x55A, 0x561, - 0x547, 0x559, - 0x93D, 0x944, - 0x955, 0x95C, - 0xFDD, 0xFEC, - 0x87D, 0x883, - 0xA2B, 0xA39, - 0x497, 0x4B0, - 0x572, 0x575, - 0x94D, 0x954, - 0x5AE, 0x5AF, -0x118D, 0x11D8, - 0x534, 0x546, - 0x40D, 0x426, - 0x45F, 0x478, - 0x4B1, 0x4CA, - 0x95D, 0x97C, - 0x3DE, 0x3EB, - 0x562, 0x565, - 0x56E, 0x571, - 0x57A, 0x57D, - 0x83A, 0x845, - 0xFF5, 0xFF5, - 0xFF8, 0xFF8, -0x1212, 0x1212, -END + 0xF67, 0xF9F, + 0xAAD, 0xAB0, + 0xFA0, 0xFC9, + 0x43F, 0x45E, + 0x566, 0x56D, + 0x945, 0x94C, + 0x3ED, 0x40C, + 0x515, 0x51C, + 0x55A, 0x561, + 0x547, 0x559, + 0x93D, 0x944, + 0x955, 0x95C, + 0xFDD, 0xFEC, + 0x87D, 0x883, + 0xA2B, 0xA39, + 0x497, 0x4B0, + 0x572, 0x575, + 0x94D, 0x954, + 0x5AE, 0x5AF, + 0x118D, 0x11D8, + 0x534, 0x546, + 0x40D, 0x426, + 0x45F, 0x478, + 0x4B1, 0x4CA, + 0x95D, 0x97C, + 0x3DE, 0x3EB, + 0x562, 0x565, + 0x56E, 0x571, + 0x57A, 0x57D, + 0x83A, 0x845, + 0xFF5, 0xFF5, + 0xFF8, 0xFF8, + 0x1212, 0x1212, + END }; static const SpriteID _landscape_spriteindexes_toyland[] = { - 0xF54, 0xF9F, - 0xFDD, 0xFE5, - 0xFEC, 0xFEC, - 0xFA0, 0xFC9, - 0x818, 0x81D, - 0x521, 0x546, - 0x57E, 0x57F, - 0x3ED, 0x40C, - 0x43F, 0x45E, - 0x491, 0x4B0, - 0xA48, 0xA48, - 0x4FB, 0x50A, - 0x55A, 0x561, - 0x566, 0x56D, - 0x572, 0x579, - 0x427, 0x42C, - 0x479, 0x47E, - 0x4CB, 0x4D0, - 0x4EF, 0x4FA, - 0xE9D, 0xECC, - 0xF3D, 0xF40, - 0xB59, 0xB60, - 0xE5D, 0xE6C, - 0xA49, 0xA59, - 0xA63, 0xA68, - 0xA5A, 0xA62, - 0xA78, 0xA83, - 0xA69, 0xA77, - 0xA84, 0xAA3, - 0xAA7, 0xAAC, - 0xA2B, 0xA47, - 0x3DE, 0x3EB, - 0x47F, 0x488, - 0x4D1, 0x4DA, - 0x42D, 0x436, - 0x515, 0x51C, - 0x580, 0x585, - 0xC14, 0xCB3, - 0xAAD, 0xAB0, - 0xAB5, 0xB00, - 0xB69, 0xB70, - 0xB61, 0xB68, - 0xBC9, 0xBD0, - 0xBD9, 0xBE0, - 0xBA9, 0xBB0, - 0xBC1, 0xBC4, - 0x2D0, 0x2D0, - 0xAA5, 0xAA6, - 0x50F, 0x50F, - 0x2EA, 0x2EA, - 0x2ED, 0x2EE, - 0x512, 0x513, - 0x4EB, 0x4EE, - 0x4E7, 0x4EA, - 0x985, 0xA28, -0x10E4, 0x1133, - 0x93D, 0x95C, - 0x97D, 0x984, - 0x7DA, 0x7DA, - 0x2E6, 0x2E6, - 0x1, 0x1, - 0xE54, 0xE54, - 0x51F, 0x520, - 0x514, 0x514, - 0x511, 0x511, - 0x322, 0x322, -END + 0xF54, 0xF9F, + 0xFDD, 0xFE5, + 0xFEC, 0xFEC, + 0xFA0, 0xFC9, + 0x818, 0x81D, + 0x521, 0x546, + 0x57E, 0x57F, + 0x3ED, 0x40C, + 0x43F, 0x45E, + 0x491, 0x4B0, + 0xA48, 0xA48, + 0x4FB, 0x50A, + 0x55A, 0x561, + 0x566, 0x56D, + 0x572, 0x579, + 0x427, 0x42C, + 0x479, 0x47E, + 0x4CB, 0x4D0, + 0x4EF, 0x4FA, + 0xE9D, 0xECC, + 0xF3D, 0xF40, + 0xB59, 0xB60, + 0xE5D, 0xE6C, + 0xA49, 0xA59, + 0xA63, 0xA68, + 0xA5A, 0xA62, + 0xA78, 0xA83, + 0xA69, 0xA77, + 0xA84, 0xAA3, + 0xAA7, 0xAAC, + 0xA2B, 0xA47, + 0x3DE, 0x3EB, + 0x47F, 0x488, + 0x4D1, 0x4DA, + 0x42D, 0x436, + 0x515, 0x51C, + 0x580, 0x585, + 0xC14, 0xCB3, + 0xAAD, 0xAB0, + 0xAB5, 0xB00, + 0xB69, 0xB70, + 0xB61, 0xB68, + 0xBC9, 0xBD0, + 0xBD9, 0xBE0, + 0xBA9, 0xBB0, + 0xBC1, 0xBC4, + 0x2D0, 0x2D0, + 0xAA5, 0xAA6, + 0x50F, 0x50F, + 0x2EA, 0x2EA, + 0x2ED, 0x2EE, + 0x512, 0x513, + 0x4EB, 0x4EE, + 0x4E7, 0x4EA, + 0x985, 0xA28, + 0x10E4, 0x1133, + 0x93D, 0x95C, + 0x97D, 0x984, + 0x7DA, 0x7DA, + 0x2E6, 0x2E6, + 0x1, 0x1, + 0xE54, 0xE54, + 0x51F, 0x520, + 0x514, 0x514, + 0x511, 0x511, + 0x322, 0x322, + END };