|
@@ -390,13 +390,13 @@ const SettingDesc _settings[] = {
|
|
|
SDT_CONDVAR(GameSettings, vehicle.roadveh_acceleration_model, SLE_UINT8,139, SL_MAX_VERSION, 0,MS, 0, 0, 1, 1, STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL, RoadVehAccelerationModelChanged),
|
|
|
SDT_CONDVAR(GameSettings, vehicle.train_slope_steepness, SLE_UINT8,133, SL_MAX_VERSION, 0, 0, 3, 0, 10, 1, STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS, TrainSlopeSteepnessChanged),
|
|
|
SDT_CONDVAR(GameSettings, vehicle.roadveh_slope_steepness, SLE_UINT8,139, SL_MAX_VERSION, 0, 0, 7, 0, 10, 1, STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS, RoadVehSlopeSteepnessChanged),
|
|
|
SDT_BOOL(GameSettings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_SETTING_FORBID_90_DEG, NULL),
|
|
|
SDT_BOOL(GameSettings, vehicle.mammoth_trains, 0,NN, true, STR_CONFIG_SETTING_MAMMOTHTRAINS, NULL),
|
|
|
SDT_CONDVAR(GameSettings, vehicle.smoke_amount, SLE_UINT8,145, SL_MAX_VERSION, 0,MS, 1, 0, 2, 0, STR_CONFIG_SETTING_SMOKE_AMOUNT, NULL),
|
|
|
SDT_BOOL(GameSettings, order.gotodepot, 0, 0, true, STR_CONFIG_SETTING_GOTODEPOT, NULL),
|
|
|
SDT_CONDNULL( 1, 0, 158), // order.gotodepot
|
|
|
SDT_BOOL(GameSettings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING, NULL),
|
|
|
|
|
|
SDT_CONDBOOL(GameSettings, pf.new_pathfinding_all, 0, 86, 0, 0, false, STR_NULL, NULL),
|
|
|
SDT_CONDBOOL(GameSettings, pf.yapf.ship_use_yapf, 28, 86, 0, 0, false, STR_NULL, NULL),
|
|
|
SDT_CONDBOOL(GameSettings, pf.yapf.road_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
|
|
|
SDT_CONDBOOL(GameSettings, pf.yapf.rail_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
|
|
@@ -416,13 +416,13 @@ const SettingDesc _settings[] = {
|
|
|
SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_ships, 360, 5, 800, 0, STR_NULL, NULL, 0, 119),
|
|
|
SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_aircraft, 150, 5, 800, 0, STR_NULL, NULL, 0, 119),
|
|
|
SDT_BOOL(GameSettings, order.no_servicing_if_no_breakdowns, 0, 0, true, STR_CONFIG_SETTING_NOSERVICE, NULL),
|
|
|
SDT_BOOL(GameSettings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_SETTING_WAGONSPEEDLIMITS, UpdateConsists),
|
|
|
SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_DISABLE_ELRAILS, SettingsDisableElrail),
|
|
|
SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_SETTING_FREIGHT_TRAINS, NULL),
|
|
|
SDT_CONDBOOL(GameSettings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_TIMETABLE_ALLOW, NULL),
|
|
|
SDT_CONDNULL( 1, 67, 158), // order.timetabling
|
|
|
SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0,NN, 4, 1, 4, 0, STR_CONFIG_SETTING_PLANE_SPEED, NULL),
|
|
|
SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_DYNAMIC_ENGINES, ChangeDynamicEngines),
|
|
|
SDT_CONDVAR(GameSettings, vehicle.plane_crashes, SLE_UINT8,138, SL_MAX_VERSION, 0,MS, 2, 0, 2, 1, STR_CONFIG_SETTING_PLANE_CRASHES, NULL),
|
|
|
|
|
|
SDT_BOOL(GameSettings, station.join_stations, 0, 0, true, STR_CONFIG_SETTING_JOINSTATIONS, NULL),
|
|
|
SDTC_CONDBOOL( gui.sg_full_load_any, 22, 92, 0, 0, true, STR_NULL, NULL),
|