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@@ -9,14 +9,18 @@
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[pre-amble]
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static void UpdateClientConfigValues();
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static std::initializer_list<const char*> _server_game_type{"local", "public", "invite-only"};
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static const SettingVariant _network_settings_table[] = {
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[post-amble]
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};
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[templates]
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SDTC_BOOL = SDTC_BOOL( $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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SDTC_VAR = SDTC_VAR( $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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[validation]
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SDTC_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
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SDTC_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
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[defaults]
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@@ -159,10 +163,16 @@ flags = SF_NOT_IN_SAVE | SF_NO_NETWOR
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def = true
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cat = SC_EXPERT
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[SDTC_BOOL]
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var = network.server_advertise
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[SDTC_OMANY]
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var = network.server_game_type
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type = SLE_UINT8
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
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def = false
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def = SERVER_GAME_TYPE_LOCAL
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min = SERVER_GAME_TYPE_LOCAL
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max = SERVER_GAME_TYPE_INVITE_ONLY
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full = _server_game_type
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post_cb = [](auto) { NetworkUpdateServerGameType(); }
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cat = SC_BASIC
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[SDTC_BOOL]
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var = network.autoclean_companies
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