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@@ -41,25 +41,31 @@ enum Sprites {
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SPR_DOT_SMALL = 4078,
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SPR_WHITE_POINT = 4079,
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/* ASCII */
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SPR_ASCII_SPACE = 2,
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SPR_ASCII_SPACE_SMALL = 226,
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SPR_ASCII_SPACE_BIG = 450,
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/* Extra graphic spritenumbers */
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OPENTTD_SPRITES_COUNT = 112, // number of gfx-sprites in openttd.grf
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SPR_SIGNALS_BASE = 4896,
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SPR_CANALS_BASE = SPR_SIGNALS_BASE + 486,
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SPR_SLOPES_BASE = SPR_CANALS_BASE + 70,
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SPR_SLOPES_BASE = SPR_CANALS_BASE + 70,
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SPR_SLOPES_INCLINED_OFFSET = 15,
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SPR_SLOPES_VIRTUAL_BASE = SPR_SLOPES_BASE - SPR_SLOPES_INCLINED_OFFSET, // The original foundations (see SPR_FOUNDATION_BASE below) are mapped before the additional foundations.
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SPR_SLOPES_NO_FOUNDATION_NW_OFFSET = 22, // no wall on the NW edge of the tile.
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SPR_SLOPES_NO_FOUNDATION_NE_OFFSET = 44, // no wall on the NE edge of the tile.
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SPR_AUTORAIL_BASE = SPR_SLOPES_BASE + 78,
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SPR_ELRAIL_BASE = SPR_AUTORAIL_BASE + 55,
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SPR_2CCMAP_BASE = SPR_ELRAIL_BASE + 53,
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SPR_OPENTTD_BASE = SPR_2CCMAP_BASE + 256,
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SPR_BLOT = SPR_OPENTTD_BASE + 29, // colored circle (mainly used as vehicle profit marker and for sever compatibility)
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SPR_PIN_UP = SPR_OPENTTD_BASE + 55, // pin icon
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SPR_PIN_DOWN = SPR_OPENTTD_BASE + 56,
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SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 59,
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SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 60,
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SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 82, // resize icon
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